If the A* calculation for a shortcut (in Step 3) finds it's now impassable, or if its actual detailed cost is significantly different (e.g., 20%) from the pre-calculated shortcut value:
int bucketIdx = (arr[i] * bucketCount) / (max + 1); // 均匀映射
,这一点在雷电模拟器官方版本下载中也有详细论述
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The city of Anvil, rendered in The Elder Scrolls III: Morrowind.
cd secure-env-demo